Cuando iniciamos el juego se creo un archivo CRASHDUMP pero esto lo hizo despues que instalemos Windbg se creo un archivo parecido al que dice este video:
https://www.youtube.com/embed/wdHLuB4lkgg
File → Open Executable..exe del juego.!analyze -v después de un crash para obtener un stack trace detallado.Si tienes Visual Studio:
A veces los juegos generan logs internos en:
C:\Users\<usuario>\AppData\Local\<Juego>\logs, crashdumps)Activar modo ventana o agregar flags tipo -debug puede generar más información.
.pdb) del juego.Ejecuta en CMD y observa errores impresos:
"C:\ruta\al\juego.exe"
A veces sale un mensaje en consola antes de cerrar.
Habilita crash dumps automáticos:
Windows Registry → HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\Windows Error Reporting
Así podrás abrir el dump con WinDbg.
💡 Tip práctico: Si quieres algo rápido sin WinDbg, puedes usar x64dbg (free, open source) para attach al juego, ejecutar y ver exactamente dónde falla.
Si quieres, puedo hacer una guía concreta paso a paso con x64dbg para abrir el binario del juego y capturar el crash, lista para principiantes en depuración de juegos en Windows.
¿Quieres que haga eso?
When a game closes by itself in Windows 10 with no error message, you can debug it by checking logs, system resources, and drivers. Here’s a step-by-step troubleshooting + debugging method:
Press Win + R
Type: eventvwr.msc
Go to:
Windows Logs → Application
Look for Error entries around the time of the crash (usually Application Error).
Common faulting modules:
| Module | Meaning |
|---|---|
nvlddmkm.dll |
NVIDIA driver crash |
atidxx64.dll |
AMD GPU driver crash |
d3d11.dll / dxgi.dll |
DirectX crash |
ucrtbase.dll |
VC++ runtime crash |
ntdll.dll |
Windows internal error |
Tell me what you find there if you want help reading it.
Some games support launch options like:
-log-debug-d3d11 / -dx12You can also enable Windows crash logs:
For NVIDIA:
Download from NVIDIA → Clean Install
(Optional) Use DDU in Safe Mode
For AMD:
Use AMD Cleanup Utility + latest driver
Install/reinstall:
https://aka.ms/vs/17/release/vc_redist.x64.exe https://aka.ms/vs/17/release/vc_redist.x86.exe
https://www.microsoft.com/en-us/download/details.aspx?id=8109
Windows Update usually installs this.
Use MSI Afterburner / HWInfo
Run:
mdsched.exe
Turn off:
Right-click game EXE → Properties:
Steam:
Steam → Game → Properties → Verify Integrity of Files
Epic:
Library → three dots → Verify
Open Task Manager → Performance Tab
Watch:
If a resource spikes then game dies → that’s your culprit.
Install:
Windows SDK → Debugging Tools for Windows
Run:
WinDbg (Preview)
Load crash dump from:
C:\Windows\Minidump
If you want, tell me the game’s crash .dmp file results and I’ll interpret them.
Reply with any of these:
If you want, I can give you:
Want to start with the Event Viewer crash logs? Paste them here 👇
Richard Burns Rally (RBR) is very old (2004) and often crashes on Windows 10 due to graphics + compatibility issues and modern mod loaders (RBRCIT / RBR Pro / RallySimFans).
Here’s a clean step-by-step way to debug + fix crashes.
Which one are you using?
| Version | Notes |
|---|---|
| Original CD/digital | Runs with fixes |
| RallySimFans Mod | Very stable if installed correctly |
| RBRPro | Can be unstable |
| RBRCIT + plugins | Depends on DLL plugins |
Tell me which version you’re using — fixes differ.
Check for crash logs in:
Richard Burns Rally\RichardBurnsRally.ini
Enable logging by adding:
LOG = 1
Then check RichardBurnsRally.log after crash.
Find crashing module:
Win + R → eventvwr.mscCommon fault modules:
| Faulting DLL | Meaning |
|---|---|
d3d9.dll |
DX9 wrapper / graphics plugin crash |
dinput.dll |
Input plugin crash |
mss32.dll |
Audio engine crash |
nvd3dum.dll / atidxx64.dll |
GPU driver crash |
Paste the event error here and I’ll read it.
Install DirectX June 2010 runtime: https://www.microsoft.com/en-us/download/details.aspx?id=8109
Install:
Right-click → Properties → Compatibility:
✔ Run as admin ✔ Disable fullscreen optimizations
(Optional) set to Windows XP SP3
Download dgVoodoo2 and place these in game folder:
d3d8.dll
d3d9.dll
D3DImm.dll
DDraw.dll
Configure:
RBR is very picky; this fix alone stops 90% crashes.
Copy mss32.dll from a known working RBR installation or reinstall sound drivers.
Trouble mods/plugins? Rename plugin folder:
Richard Burns Rally\Plugins → Plugins.off
Test game — if works, a plugin is crashing it.
If you want the best stability:
| Installer | Link |
|---|---|
| RallySimFans RBR | https://rallysimfans.hu/rbr/index.php |
RSF RBR fixes almost all compatibility issues automatically.
Add to RichardBurnsRally.ini:
FULLSCREEN=0
Also cap framerate (60 or 90) — unlimited FPS crashes physics sometimes.
Reply with:
RichardBurnsRally.log if existsYou paste, I read it 👍
Want me to guide you through opening Event Viewer and reading the crash entry step-by-step?